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Coming SoonTHE SPONGEBOB MOVIE: SEARCH FOR SQUAREPANTS
Starts 12/18/2025(PG) 96 mins -

Modular Weapons → Alien Biotech → Sectoid Autopsy → Resistance Communications.
Helps identify enemy abilities [1]. Summary Checklist Liberate your first region by month 3. Keep 3-4 squads rotating (infiltrating/resting). Research Magnetic Weapons, then Plated Armor. Use Flamethrowers and Flashbangs for CC. This guide is based on current LWOTC 1.0+ balancing.
Every soldier, item, and heavy weapon added to a squad increases the time required to infiltrate.
In , the "story" shifts from a desperate race against time to a grueling, worldwide guerrilla insurgency. Instead of just following a scripted narrative, you are managing a global resistance where every region has its own internal "plot" of liberation. The Core Loop: From Shadows to Liberation xcom 2 long war guide
Unlike vanilla, you don't just "go" on missions. You send a squad to infiltrate, which can take days or weeks.
Each region has a hidden 5-stage mission chain. Completing these culminates in an ADVENT HQ assault , which removes ADVENT's permanent presence from that region. Essential Strategy for Commanders
The ultimate scout. Keep them in concealment for as long as possible to spot enemy pods. Build them for sword strikes or stealth utility. Modular Weapons → Alien Biotech → Sectoid Autopsy
Combat in Long War is deadlier and emphasizes crowd control over pure damage.
The scout. Keep them in concealment to map out enemy pods. Do not break concealment unless absolutely necessary to secure a kill.
The Ultimate XCOM 2: Long War of the Chosen Strategy Guide Long War of the Chosen (LWOTC) transforms XCOM 2 from a tactical turn-based game into a brutal, grand strategy campaign. Winning requires mastering complex infiltration mechanics, managing global resistance networks, and optimizing squad builds. This guide provides the foundational strategies needed to defeat the Alien Threat. 1. The Strategy Layer: Managing the Global Resistance Keep 3-4 squads rotating (infiltrating/resting)
Do not attempt a mission with less than 100% infiltration unless it is a "Defend the Avenger" or a story-critical objective.
Build the Guerilla Tactics School (GTS) immediately. Officers provide the "Command" ability, giving a soldier an extra action that can salvage a botched turn.
Forget the perk trees for a moment. Here is the only guide you need: If the enemy gets to shoot at you with more than half their pod, you have already made a tactical error. Here is how to fix it.
If you find a vital mission with a short timer, you can spend Intel to "Boost Infiltration," which increases the infiltration rate by 50%. 3. Tactical Combat and Squad Composition
Never launch a mission below 100% infiltration. Doing so drastically multiplies enemy counts and increases their detection radiuses.