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Radical Red 3.1 Changelog [upd] Jun 2026

The 3.1 update significantly polished the user interface for better readability and efficiency.

In specific casual modes, Slow Start's turn count has been re-evaluated, and it gains access to Protect to help stall out its detrimental ability. Standard Pokémon Overhauls

Gained Psychic/Fairy typing. Base HP increased by 20 points. Gained Technician as a primary ability choice. Lumineon Learns Quiver Dance at level 60. Movepool and Item Adjustments Move Rebalancing

For a complete list of Pokémon stat changes or specific move learnsets, you can refer to the official RR Dex or community-maintained Radical Red Wiki . To provide more , Detailed buffs and nerfs for individual Pokémon? A list of all Mystery Gift codes ? Top 5 Changes in Pokemon Radical Red 3.1 Update radical red 3.1 changelog

These changes might seem cosmetic, but they significantly improve the overall user experience, making information easier to parse at a glance—critical during high‑stakes battles.

Beyond visuals, 3.1 focused heavily on making the game smarter and more user-friendly.

Fixed a severe memory leak associated with the Illusion ability failing to display the correct sprite after Terastallization or Mega Evolution. Base HP increased by 20 points

Play time is now synced to the Real Time Clock (RTC) to prevent technical issues when using emulator speed-ups. How To Get Time Changer in Radical Red! #shorts

Boss teams throughout the game were retrofitted with Gen 9 counters, preventing players from cheesing late-game Gym Leaders with older 3.0 strategies. Move and Ability Changes

: Provides six random first-stage Pokémon for a completely unpredictable playthrough. Movepool and Item Adjustments Move Rebalancing For a

Physical/Special split icons were added to the TM Case and Move Relearner screens.

Randomiser modes are a favourite among players seeking variety, and version 3.1 dramatically expands their availability:

| Pokémon | Change in 3.1 | | :--- | :--- | | | Fishious Rend base power reduced from 85 → 70. Speed tier lowered slightly (base 75 → 70). | | Zacian (Crowned) | Intrepid Sword now activates only once per battle (instead of each time it switches in). | | Mega Rayquaza | Removed from random 6-star raids (still obtainable via postgame event but significantly harder). | | Galarian Darmanitan | Gorilla Tactics now locks into one move even if you Dynamax (previously Dynamax reset the choice lock). | | Regieleki | Transistor boost reduced from 1.5x → 1.3x for Electric moves. |