Early Closer and Stallion information available here.

Zero Mission Top [better] — Metroid

| Upgrade | Location | Function | | :--- | :--- | :--- | | | Kraid | Allows Samus to jump repeatedly in mid-air, effectively granting flight. | | Screw Attack | Norfair | Damages enemies simply by jumping into them. | | Gravity Suit (Unknown Item #3) | Ridley | Nullifies water and lava damage, allowing Samus to move freely. | | Power Bombs | Chozodia | The most powerful bombs, capable of destroying all but the strongest blocks in a massive radius. | | Fully Powered Suit | Top of the Ruins | Completes the Power Suit, granting Samus her full power and unlocking all previously acquired abilities. | | Long Beam | Brinstar | Increases the range of Samus's beam weapon, allowing for safe disposal of enemies. | | Charge Beam | Brinstar | Allows Samus to charge her beam into a single, powerful shot. Required to defeat the King Worm miniboss and access certain areas. | | Ice Beam | Norfair | Temporarily freezes enemies, turning them into temporary platforms. | | Wave Beam | Norfair | A beam that splits into three separate shots and can penetrate solid objects. | | Plasma Beam (Unknown Item #1) | Chozo Ruins | The most powerful beam upgrade, capable of piercing through multiple enemies. | | Morph Ball | Brinstar | Samus's first upgrade, allowing her to curl into a ball to access narrow passages. | | Bombs | Brinstar | Placed in Morph Ball form; they damage enemies and break certain blocks. Essential for bomb jumping . | | Speed Booster | Kraid | Allows Samus to run at super-sonic speeds, crashing through walls. This is key for performing the Shinespark technique. | | Power Grip | Chozo Ruins | Allows Samus to grab and hang from ledges. | | Hi-Jump | Norfair | Enables Samus to jump significantly higher, both on her feet and in Morph Ball form. | | Varia Suit | Brinstar | Reduces damage taken and protects Samus from intense heat and acid. | | Missiles | Brinstar | A powerful, homing projectile weapon. | | Super Missiles | Norfair | A much more powerful version of the standard missile, effective against bosses. |

: After a crash landing, Samus is stripped of her suit and must sneak through the Space Pirate Mother Ship .

: Stripping Samus of her power suit near the end shifts the game into a tense stealth-horror experience. metroid zero mission top

That’s when the genre flips. And you start looking down .

If you want to dive deeper into perfecting your run, let me know: | Upgrade | Location | Function | |

Piercing through multiple enemies at once, the Plasma Beam melts boss health bars. It stacks with the Wave and Ice beams to form the ultimate weapon. 🏃‍♂️ Top Mechanics for Advanced Players

Perhaps the most famous aspect of the game is its bold pivot in the final act. After defeating Ridley and Mother Brain, Samus’s ship is destroyed, and she is left with only her "Zero Suit" and a stun gun. | | Power Bombs | Chozodia | The

The combat is fast and responsive. The ability to chain together shinesparks, wall jumps, and rapid fire makes fighting enemies satisfying, not tedious.