: Provides an area-of-effect (AoE) healing aura. Always send a Hermit behind high-health tanks like the Mole or Dino.
Earned by killing creeps in your lane and at the end of each round. Use gold to build and upgrade your fighters.
: An excellent early-game tank with health regeneration that allows you to push workers safely. Bazooka/Pyro
If you know the upcoming wave naturally counters the enemy mercenaries (e.g., you have heavy piercing damage and the next wave's mercenaries have light armor), push 2–3 workers at once. You can afford to under-value your army if the natural type advantages favor you. 5. Offensive Meta: Coordination and Mercenary Sends legion td guide full
Ranged dps units are incredibly fragile. Place them at least your frontline. Ensure your tanks have larger collision sizes or faster movement speeds so they draw initial aggro before the ranged units begin firing. Aura Optimization
Place sturdy, high-health units at the front to absorb damage.
Do you prefer a , or a wave-by-wave breakdown of the early game? Share public link : Provides an area-of-effect (AoE) healing aura
Success in Legion TD 2 requires managing two primary resources: : Used to build and upgrade
Focus on hitting your core value while sneaking in 1-2 workers per round. If your starting units can solo Wave 1, buy a worker immediately on turn one.
The King has upgradeable stats and spells. Use King upgrades early if your team leaks, but save late-game King spells for massive, game-ending enemy pushes. Use gold to build and upgrade your fighters
Every round, you spend Gold to build and upgrade units (towers) on your lane. When the round starts, these units come to life to fight waves of automated monsters.
The Ultimate Legion TD Guide: Master the Lane and Rule the Waves
: Start building support units that offer attack speed, life steal, or armor auras. Watch the enemy's mythium bar; if they are saving, stop building workers and overbuild your defense. Late Game (Waves 16+) Focus : King defense and game-ending sends.
Send ranged mercenaries behind melee bosses to force the enemy's defense to split focus. Choosing the Target Wave