Dragon Ball Z Kakarot Update V104 | Better
Additionally, the update addresses the economy of Z Orbs and D-Medals scattered across the canyons and oceans. Gathering resources feels smoother, and the slightly adjusted spawn rates encourage natural exploration. Flying at high speeds to collect orbs feels less like a chore and more like a fluid extension of Goku's training. Tightened Combat and General Stability
The map navigation was improved, reducing instances where the game would stutter when navigating or zooming in and out. 3. Combat and Gameplay Balancing
Aura effects during energy charging look sharper and cleaner.
Overall, the update v1.04 has made a positive impact on the game. The stability and performance improvements have reduced the number of crashes and made the game more enjoyable to play. The balancing changes have also made the combat more challenging and rewarding.
: On systems using an SSD, loading times were cut roughly in half, dropping from 6–8 seconds to as little as 3–4 seconds. dragon ball z kakarot update v104 better
While later updates (like v1.10 and the "Next Gen" patches) added massive content like the Time Machine
The update streamlines this loop by allowing players to fast-travel directly to Capsule Corporation from the world map. Because Bulma’s lab serves as the central hub for upgrading the Hovercar, building the Bipedal Robo-Walker, and accessing late-game training simulations, this quality-of-life change eliminates hours of unnecessary backtracking over a full playthrough. A More Alive and Interactive World
Here is the straightforward answer to the keyword question:
On Steam, some users report a when the game auto-saves after a sub-story completion. It’s not game-breaking, but it wasn’t present in v1.03. A hotfix is rumored to be on the way. Additionally, the update addresses the economy of Z
The headline feature of this update was a significant reduction in loading times. In Kakarot , traveling between the game's large, segmented areas is constant, whether for quests or resource hunting, making frequent loading screens a notable interruption. Update 1.04 directly addressed this, and players confirmed a noticeable improvement. This was a targeted quality-of-life enhancement designed to make exploration more seamless and less frustrating, particularly during the many fetch quests.
The update does raise the level cap beyond 250, nor does it add new experience-boosting items. If you have already beaten the "Trunks: The Warrior of Hope" DLC, v1.04 adds nothing new to grind for. Endgame players will still find themselves replaying the same Horde Battles.
Issues that caused the main story icon to disappear during the Saiyan Arc (Episode 5) were ironed out.
: Fixed an issue where the quest could not be accepted if you saved/loaded after fighting Tien. "Goten’s Growth" (Buu Arc) Tightened Combat and General Stability The map navigation
Crash fixes were implemented across PS4, Xbox One, and PC, particularly during intensive boss fights with heavy particle effects. 2. Enhanced Quality of Life Features
Here’s a helpful, balanced review for the (assuming you meant v1.04—common version numbers for the game), written as if for a Steam, Reddit, or forum post.
For early players, the game had a tendency to crash during specific cutscenes or when transitioning between areas. Version 1.04 was highly anticipated because it addressed hard crashes, particularly on base PS4 and Xbox One consoles. It made the experience significantly more stable for the mid-to-late game (specifically during the Cell and Buu sagas).