Cubebrush Art School Term 1 By Marc Brunet Extra: Quality
Converting complex muscle groups into simple 3D primitives (cylinders, boxes, spheres) to make drawing figures from imagination possible. 3. Perspective 1: The Illusion of Depth
Term 1 provides over designed to transition beginners from basic pen control to complex structural drawing. Unlike scattered YouTube tutorials, this curriculum follows a logical progression assembled from global art school standards.
Not just default round brushes. You get Marc’s personal brush set (the exact ones he uses for client work), plus custom shapes, alphas, and tool presets. These are the same tools he used at Riot Games and on Diablo .
A deep dive into the industry-standard software, covering everything from pen control to essential shortcuts. Nude Figure Drawing: cubebrush art school term 1 by marc brunet extra quality
Once you purchase, you own the course forever. Who is This Course For?
Many artists avoid perspective because it feels too mathematical. This module teaches you how to map out 3D space intuitively.
: Explores early concepts of composition, line weight, and how to communicate ideas effectively through visual hierarchy. Included Features & Assignments Converting complex muscle groups into simple 3D primitives
Unlike fragmented YouTube tutorials, this course offers a logical, step-by-step roadmap. Each lesson naturally feeds into the next, preventing cognitive overload and ensuring steady skill progression.
One of the biggest issues with self-learning is knowing how to practice. Marc provides a Weekly Study Companion Guide (a 23-page PDF) that comes with the full program. The guide gives you concrete exercises, checklists, and schedules to follow. This is "extra quality" in action—it removes the guesswork from studying.
Essential keyboard shortcuts to speed up your drawing process. 2. Nude Figure Drawing These are the same tools he used at Riot Games and on Diablo
Capturing movement, energy, and rhythm in quick poses.
Figure drawing is the ultimate test of an artist's observational skills. Brunet approaches the human body not through complex anatomy rules, but through simple, manageable shapes.
The of Marc’s Term 1 is the industry pipeline focus . He isn't teaching you to be a fine artist; he is teaching you to pass the art test for Riot Games or Ubisoft.
Thumbnail sketching, silhouette clarity, and basic composition layouts.
Using contrast and placement to guide the viewer’s eye.
