Call of Duty: WWII marks a significant departure from the series' recent focus on futuristic and sci-fi settings. Instead, the game takes players back to the 1940s, where they will experience the horrors of World War II firsthand. The game's campaign follows the story of the 1st Infantry Division, also known as the Big Red One, as they fight their way through Nazi-occupied Europe.
Replacing the long-standing "Pick 10" system, the game introduced Divisions. Players aligned themselves with specific military branches, each offering unique progression paths and combat perks:
Heavy-weapons experts equipped with light machine guns and high explosive resistance.
: A harrowing, visceral recreation of Omaha Beach.
: Equipped with light machine guns, rocket launchers, and heavy explosive resistance.
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: Heavily defended soldiers packing light machine guns.
: A stealth-heavy mission that shifts perspectives to the French Resistance.
Multiplayer launched with significant connection issues and balance problems regarding the "Divisions" system. However, the gunplay was widely considered solid and satisfying. The removal of "boost jumping" was a massive relief to the traditional fanbase.
Multiplayer replaced the traditional "Pick 10" create-a-class system with Divisions. This system streamlined roles into distinct military branches, each with unique progressions and perks: : Masters of rifle combat and bayonet charges.