Version: 2.2.15 (2020-12-05)
Windows 32-bit or 64-bit supported
Added option to auto-relaunch if streaming/encoding pipeline stalls
Added real-time buffering checkbox to "URL" input options
Fragmented MP4 flag changed to "-movflags frag_keyframe+empty_moov" to conform to latest guidance
Added option to write FFmpeg output to weekly rotating logfile
Added menu option to save currently open preset without prompting for filename (i.e. File > Save)
Fixed minor cosmetic bug on main page
Fixed minor cosmetic bug on Encoding Status page
Fixed error with duplicate DirectShow devices
Fixed bug with non-ASCII DirectShow device names
Added textbox to provide custom input commands
Added input decoder read buffer option
Added NVENC presets list
Status display expanded with restart & kill commands
File output selection now includes filename prompt
Improved bitness checking allowing for smaller install footprint
Miscellaneous minor changes
Original release
FFmpegGUI currently supports File, DirectShow, Blackmagic Decklink, NewTek NDI or URL inputs.
Drag and drop your file(s) from your system to be processed quickly.
Prompting to rename any input file(s) with non-ASCII filenames to be compatible with command-line processor.
You can easily export your clip(s) to a file, NewTek NDI destination, RTMP server or any other custom output supported by FFmpeg.
The included FFmpeg is built with hardware encoding support for NVENC. GUI support is experimental at this time, feedback is welcome.
32-bit and 64-bit Windows binaries of FFmpeg included. Current binaries are based on version 3.4.5.
Save your encoding settings as file to be recalled later. Settings are formatted as an XML document.
GUI project is developed by ffmpeg fans and distributed for any usage. Non-free codecs in the included FFmpeg build may have further restrictions.
With the launch of , the "Ongoing" journey begins, inviting players and readers alike to step into the worn boots of a nomad forged in the crucible of the wild. What is Barbarian Chronicles?
: Atlan is a lost land characterized by dual moons, active prehistoric beasts, and Lovecraftian horrors.
By visiting the link, you can immerse yourself in the story, track its progress, and become part of its community. For those who love discovering hidden fantasy gems outside of mainstream publishing, this is a prime destination.
The sound design features ambient wilderness noises, the heavy thud of iron armor, and a minimal, pulse-pounding tribal soundtrack.
If you seek neat endings and courteous knights, turn back. But if your blood stirs at the sound of war drums, if you believe that honor is earned in sweat and scars, and if you’re ready for a saga still being forged—grab your blade. Barbarian Chronicles -Ongoing- - Version- Intro
: Following the intro, the developer has released subsequent versions, including v0.1 in June 2024 and v0.1.1 in November 2024, each accompanied by detailed progress reports for patrons.
At its core, Barbarian Chronicles is an exploration of the primal. It moves away from the "chosen hero" tropes of traditional fantasy, focusing instead on the . Here, magic is rare, dangerous, and often misunderstood, while the weight of an axe and the sharpness of one’s instincts are the ultimate deciders of fate. Version Intro: The First Blood
As an introductory build, the developer team prioritized frame-rate stability over unnecessary visual clutter. This ensures smooth combat performance across mid-range gaming hardware. 5. What Lies Ahead for the Chronicle
The introduction of its major version updates marks a transitional shift for the project, moving away from a long, crowdfunding-focused development phase into a live-service, ongoing ecosystem. This article provides a comprehensive overview of the game's ongoing structural updates, version mechanics, and gameplay systems. ⚔️ The Lore and Setting of Atlan With the launch of , the "Ongoing" journey
Unlike traditional RPGs that launch as static, finished products, Barbarian Chronicles is built on an ongoing development model. The "-Ongoing-" tag in the title is a core design philosophy.
Follow along as we explore the realms of Krael, and experience the trials and triumphs of Thane and his companions. The chronicles will be updated regularly, so be sure to check back for the latest installment.
Savage Skies & Ancient Stones: An Intro to Age of Barbarians Chronicles
This article is your definitive guide to this Barbarian Chronicles . We'll not only explore the richly detailed world of its main protagonist, Mendax, but also illuminate why this "ongoing" serial is a must-read for fans of classic sword-and-sorcery fantasy in the tradition of Robert E. Howard’s Conan the Barbarian. By visiting the link, you can immerse yourself
You aren't just managing your own hunger and warmth; you must make resource allocation decisions for your entire camp.
A landscape of ruined citadels and encroaching forests where nature is reclaiming the works of man.
Are there (like combat or romance routes) you want to emphasize? What is the target length or word count you need?
If you have been searching for a dark, visceral, and player-driven fantasy experience, you have likely stumbled upon the cryptic title: . For the uninitiated, this string of text represents one of the most ambitious indie passion projects in the action-RPG modding scene today. For the veterans, it is a promise of blood, iron, and uncensored storytelling.
In a realm where the forces of chaos and destruction reign supreme, one name echoes through the annals of time: Kael, the unyielding barbarian. With a ferocity that strikes fear into the hearts of his enemies and a loyalty that forges unbreakable bonds with his allies, Kael embarks on a journey that will etch his name into the very fabric of history.
To help tailor future updates or strategies for this game, could you share a bit more context? Let me know: