: Introduced "Game-Stage" based loot tech levels (Tech 0–3). This ensures you won't find an M60 on Day 1, forcing a steady progression from primitive to iron, then steel. 🌟 Visual Overhaul : Switched to Linear Color Space Lighting
: Loot was re-balanced into four "Tech Tiers" (0–3), ensuring players no longer find high-end firearms too early.
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The perk tree was balanced to allow for more diverse character builds, making specialized roles (like a dedicated scavenger, builder, or combat specialist) more effective. 4. Better Zombie AI and "Hot" Action : Introduced "Game-Stage" based loot tech levels (Tech
Iron tools, scrap armor, pistol, double-barrel shotgun.
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